THE WEEKEND NOVELIST REWRITES THE NOVEL is the sequel to THE WEEKEND NOVELIST, which I found quite useful. In that earlier book, Ray took the huge task of writing a first draft and simplified it by breaking it into 52 parts, to be finished in a year of weekends. He tries to do something similar here, but instead of simplifying, he’s made rewriting so complex no one will do it. If I were a new author, I’d find Ray’s method too intimidating to try. Now that I am a seasoned author, I just find it silly.
Ray’s rewrite plan has seventeen steps. If you write only on weekends, it will take about four months to finish. But even then, you won’t be done because at that point, you’ve only restructured your novel. Ray’s plan leaves only two weekends to polish the prose.
The main problem with THE WEEKEND NOVELIST REWRITES THE NOVEL is that it breaks things down too finely. For example, Ray instructs writers to make a grid of every character who opposes the main character, detailing when they enter and exit the story, what their resources are, what object symbolizes them, and what they want. But really, only the last one is of any use. Once you know what the bad guy wants, and how it’s in opposition to the good guy, you know everything. This is just one example of the tasks Ray sets forth. Even if you had all the time in the world, there is no reason to do most of them. They are wasted effort.
I’m a person who loves story structure and loves rewriting. I color code my outlines and think of index cards as toys, yet I found THE WEEKEND NOVELIST REWRITES THE NOVEL tedious in the extreme. I’d rather spend my money on a better book and spend my time doing actual, productive work.
rating: 2 stars
pie slices: 8 slices craft